A game about choice and consequence

What if you had the opportunity to relive your past and fix the mistakes you made for a potentially different outcome? Many of us think about and struggle with this fundamental question.

 

Hindsight 20/20 allows you, as the player, to play the game again differently and not make the same mistakes you made in the last playthrough for a very different gameplay and story experience. Every playthrough of the game lasts for about 6 hours and provides you a handcrafted experience and ending that is personal and unique to what you did in the game.

 

For example, you belong to a town that values peace and harmony. Will you break the rules of this town and be ruthless in your actions for a potentially better cause, or will you respect the values of your town, no matter what? Will you kill your father's killer, who is the sheriff in this town, or will you spare his life to respect the values of your town, but allow him to potentially get more powerful in the future? Questions with moral dilemmas like these are what this game allows you to experience. The decisions you make have real and meaningful consequences that are unique to you.

Choose between two unique gameplay styles at any moment.

Choose between two unique gameplay styles at any moment.

be ruthless
  • Use your sword to kill 

  • Perform combos to hack-n-slash enemies

  • Opponents fighting style reflects the life-threatening  combat 

  • Acquire special abilities unique to being ruthless

be Merciful
  • Use your stun baton to incapacitate enemies

  • Attack 3 non-consecutive targets to charge your baton for a one-hit takedown of the third target.

  • Opponents react to you non-lethal weapon with more confidence and aggression

  • Acquire special abilities unique to being merciful

Choose your words and actions carefully.

They have lasting consequences.

on Townsfolk
  • Townsfolk react differently, based on your choices and actions.

  • Will your town see you as a hero or a danger.

on Bosses
  • Bosses react differently, based on your choices and actions.

  • You will see different sides of the same boss in different playthroughs.

  • Bosses might choose to fight you very aggressively, or fight to defend their honor, or even ask for forgiveness depending on your choices and your actions.

on the two towns
  • Two towns where your actions and words are measured by different standards.

  • Champaner -  The home you are trying to save.  A peaceful place that believes in the sacredness of life.

  • Gibsonia-  The town threatening your home.  A home to creatures who live by a different set of rules.

on moral dilemmas
  • Every quest presents you with moral dilemmas.

  • Will you kill your father’s killer who holds an important position in your peace-loving town? Or will you let him live and allow him to potentially get more powerful?

  • WIll you save your best friend who wants to commit suicide, because he might turn into a man-eating monster? Or will you respect his wishes and let him die?

  • Will you be ruthless in your actions and go against the values of your town for a potentially better outcome, or will you respect life, no matter what?

  • Will you obey the orders of the king of your town, or will you dare to question his authority?

The choice is yours.

A game about choice and consequence

The choice is yours.

Choose your words and actions carefully.

They have lasting consequences.

 © 2017  Triple-I Games LLC